Stackable
Make ItemsAdder custom blocks stack on top of each other in a defined sequence. Supports simple, complex, and multi-layer stacking configurations.
behaviours:
stackable:
- my_block_2
- my_block_3
- my_block_4behaviours:
stackable:
blocks:
- my_block_2
- my_block_3
- my_block_4
items: # optional, defaults to the item this behaviour is on
- my_item
- BONE_MEAL
sound: # optional
name: entity.villager.ambient # or a custom sound
volume: 1.0 # optional, default: 1.0
pitch: 1.0 # optional, default: 1.0
category: MASTER # optional, default: MASTER
decrement_amount: 2 # optional, default: 1For name, use a value from Sounds.json or a custom
sound with namespace:value.
behaviours:
stackable:
first_step:
block: my_block_2
items: # optional, defaults to the item this behaviour is on
- my_item
- BONE_MEAL
sound: # optional
name: entity.villager.ambient # or a custom sound
volume: 1.0 # optional, default: 1.0
pitch: 1.0 # optional, default: 1.0
category: MASTER # optional, default: MASTER
decrement_amount: 2 # optional, default: 1
another_step:
...For name, use a value from Sounds.json or a custom
sound with namespace:value.
The IDs must be custom blocks. Supported types: REAL, REAL_NOTE, REAL_TRANSPARENT, and REAL_WIRE. You can add as many steps as needed.
Contact Damage
Deal damage to players that touch an ItemsAdder custom block or furniture. Configurable damage amount, cooldown interval, and potion effects like poison or wither.
Storage
Turn any ItemsAdder custom block or furniture into a storage container. Supports shared storage, shulker-style portable containers, and trash disposal modes.